G_BEGIN_DECLS
+/**
+ * GdkFrameClock:
+ * @parent_instance: The parent instance.
+ */
struct _GdkFrameClock
{
GObject parent_instance;
GdkFrameClockPrivate *priv;
};
+/**
+ * GdkFrameClockClass:
+ * @parent_class: The parent class.
+
+ * @get_frame_time: Gets the time that should currently be used for
+ * animations.
+ * @request_phase: Asks the frame clock to run a particular phase.
+ * @begin_updating: Starts updates for an animation.
+ * @end_updating: Stops updates for an animation.
+ * @freeze:
+ * @thaw:
+ */
struct _GdkFrameClockClass
{
GObjectClass parent_class;
+ /*< public >*/
+
gint64 (* get_frame_time) (GdkFrameClock *clock);
void (* request_phase) (GdkFrameClock *clock,
struct _GdkFrameTimings
{
+ /*< private >*/
guint ref_count;
gint64 frame_counter;